Discworld Map

The Discworld Mapp
AuthorTerry Pratchett and Stephen Briggs
IllustratorStephen Player
Cover artistStephen Player
CountryGreat Britain
LanguageEnglish
SeriesDiscworld
GenreFantasy
PublisherCorgi Books
Publication date
9 November 1995
Media typePrint
ISBN0-552-14324-3
Preceded byThe Streets of Ankh-Morpork
Followed byA Tourist Guide to Lancre

The Discworld Mapp is an atlas that contains a large, fold out map of the Discworld fictional world, drawn by Stephen Player to the directions of Terry Pratchett and Stephen Briggs.[1] It also contains a short booklet relating the adventures and explorers of the Disc and their discoveries.

Nov 04, 1993  Colorful, detailed, and beautifully rendered map of Ankh-Morpork. The great thing about the Discworld novels is that the whole world is so fully realized in Pratchett's head, and it's nice to now have a map to get around the place.

Image of the map.

It was originally conceived as the second in a series of three maps, along with The Streets of Ankh-Morpork and A Tourist Guide to Lancre. For this work, Briggs became known as the 'cartographer of Discworld.'[2] A fourth atlas, Death's Domain, was added to the series.

After its publication, Pratchett was surprised to learn that British bookstores were displaying it in their nonfiction sections because, they argued, it was a real map, though of a fictional place.[3]

References[edit]

Notes
  1. ^Clute and Grant 1997, pp. 784-785.
  2. ^Watt-Evans, Lawrence (2008). The Turtle Moves! Discworld's Story Unauthorized. BenBella Books. p. 194. ISBN1-933771-46-1. Retrieved 8 August 2011.
  3. ^Piziks, Steven; Steven Harper (2011). Writing the Paranormal Novel: Techniques and Exercises for Weaving Supernatural Elements Into Your Story. Writer's Digest Books. p. 52. ISBN1-59963-134-2. Retrieved 8 August 2011.
Bibliography
  • Clute, John and John Grant. The Encyclopedia of Fantasy. New York: St Martin's Press, 1997. ISBN0-312-15897-1 / London: Orbit Books, 1997. ISBN978-1-85723-368-1.

External links[edit]

  • The Discworld Mapp title listing at the Internet Speculative Fiction Database
Discworld


Retrieved from 'https://en.wikipedia.org/w/index.php?title=The_Discworld_Mapp&oldid=901845265'

Also For
Macintosh, PlayStation, SEGA Saturn
Developed by
Perfect 10 Productions, Teeny Weeny Games, Ltd.
Published by
Psygnosis Limited
Released
1995

Gameplay
Graphic Adventure, Puzzle elements
Perspective
3rd-person (Other)
Misc
Licensed
Genre
Adventure
Setting
Fantasy
Interface
Point and Select
ESRB Rating
Teen
The watson scott test game online.

Description

This adventure game puts the player in the shoes of Rincewind, a wizard whose sole purpose in life is to stay alive. He appears to be very good at it as well, because apparently the universe has decided to continuously challenge him. The game takes place in the humorous fantasy world created by Terry Pratchett. The world is called the Discworld, as it is actually a flat disc carried on the backs of four gigantic elephants, which themselves stand on the back of an even larger turtle.
The story is loosely based on the novel 'Guards! Guards!'. Both in the book and the game, a dragon is summoned by a group of mysterious conspirators and now terrorizes the city state of Ankh-Morpork. Being the most expendable wizard of the Unseen University, Rincewind is given the task to get rid of the beast (only in the game though; in the book, the city's nightwatch has to deal with the problem).
Discworld is a classical point-and-click adventure game with a few original features. For example, Rincewind's inventory is limited to two objects, and the majority of his belongings is stored in the Luggage, an intelligent chest with dozens of little feet. Furthermore, at a certain point in the game the player gains access to a time-traveling device and has to send Rincewind to the past and back in order to solve some of the puzzles.

From Mobygames.com. Original Entry